tr7zw
tr7zw
I mean, so far I've written a proof of concept "blockbench -> player" conversion logic. Don't have anything done at this point, just some "I took 1 minute to learn...
I mean, bending arms/legs is something I'd still not touch. That would require modifying the model and that sounds like a horrible pain in the ass(see Mo'Bends). And I mean,...
So far I kicked bending moddels and more dynamic animations down the road, now planning to do dynamic animations, so maybe a few months/years down the line 😅
> btw are you German? yep
Currently really busy irl(renovating, bachelor thesis, buying essentials to move in, working, trying to find a new job), so the mods are a bit on the backburner for now. The...
Same state as my last message, just that I moved.
How would only removing one arm during vanilla hands make it more compatible with other animation mods?
That looks like you didn't turn on Vanilla Hands in the settings.
Not sure why the shield wouldnt be visible. You can try the latest dev build, but otherwise this is just a plain incompatibility with whatever mod you are using there(looks...
As I said, I used to work on exactly this(seeing the arm in firstperson https://github.com/tr7zw/AnimatedFirstPerson), but since trainguy is working on the same thing but better, I stopped.