normal-mapping topic
isosurface
Isosurface extraction using Marching Cubes and pure WebGL.
ReorientedNormalMapping
Tangent space normal map blending via quaternion rotation
Adria-DX11
Graphics engine written in C++ using DirectX11
limitless-engine
OpenGL C++ Graphics Engine
ToggleNormalMaps
Blender Add-On to Mute and Unmute Normal Maps in Blender's Node Tree to improve Eevee Viewport Performance
opengles_tutorials
opengles 2.0 light engine + tutorials for iOS.
graphics-by-opengl
PBR based renderer in Java using OpenGL (ES) with GLTF support. Vulkan support is being worked on.
mikktspace-for-houdini
Tangent space calculator for Houdini
3D-Engine-OpenGL-4
3D Graphics Engine For Games | C++ OpenGL 4.1
Ocean-OpenGL
Simple ocean/sea/water simulation | C++ OpenGL 4.1