fps-engine topic
Daemon
The Dæmon game engine. 20 years of development above id Tech 3. Historically based on id Tech 3 through ioq3, Wolf:ET and XreaL a very long time ago.
darkplaces
Mirror of https://gitlab.com/xonotic/darkplaces - The Quake engine that powers Xonotic https://xonotic.org
spearmint
Spearmint — an updated id Tech 3 engine for continuing the classics and creating new games.
dftools
Tools for Star Wars: Dark Forces assets.
AdvancedPlayerController
A fully customizable first person/third person controller for Unity. This includes a customizable 3D player model as well as fully integrated animations.
Serious-Engine
A port to the OpenPandora (and working fine on plain Linux) of the open source version of a game engine developed by Croteam for the classic Serious Sam games. Status: Working (for both FE and SE).
OpenNitemare3D
reimplementation of the 1994 FPS Nitemare 3D
SeriousSamClassic
Open source game engine version developed by Croteam for Serious Sam Classic (Windows, Linux, FreeBSD, OpenBSD, NetBSD, macOS, Raspberry Pi OS). Based on https://github.com/Croteam-official/Serious-En...
SeriousSamClassic-VK
Open source game engine version developed by Croteam for Serious Sam Classic with Vulkan support (Windows, Linux, FreeBSD, OpenBSD, macOS, Raspberry Pi OS). Based on https://github.com/sultim-t/Serio...