tomangelo

Results 60 comments of tomangelo

The pathfinding part was indeed rewritten, however there are still some fields for improvements I've noticed when trying to script fully automatic playthrough (which I think I've unfortunately lost). I...

Recently there was a suggestion it may be caused by specific texture filtering setting. If anyone encounters this issue - please try other texture filtering settings and see if this...

This log mentions 2 errors: `/Library/Developer/CommandLineTools/SDKs/MacOSX13.sdk/System/Library/Frameworks/DiskArbitration.framework/Headers/DADisk.h:45:87: error: declaration does not declare anything [-Werror,-Wmissing-declarations]` and `/Library/Developer/CommandLineTools/SDKs/MacOSX13.sdk/System/Library/Frameworks/DiskArbitration.framework/Headers/DADisk.h:58:87: error: declaration does not declare anything [-Werror,-Wmissing-declarations]` That's caused by `-Werror` flag. It was removed...

Confirmed on latest dev, while loading save from userlevel ```Unhandled exception occurred! ============================== Type: CLevelParserExceptionBadParam Message: Unable to parse 'alludo' as string (param 'dir' in savegame/Gracz/quicksave/data.sav:4) ============================== ``` Doesn't happen...

Works correctly in my case, print single message and finish.

There should be debugger. Strange. Why didn't it appear? Tip: you shouldn't declare variables inside 'if' instruction, if you want to keep that variable. Variables disappear after you finish function,...

I can confirm that, without use of ReShade on GTX 750Ti. Only happens on 8k shadow texture. edit: confirmed on R9 375X too, but only on objects with Dynamic Shadows...

Can you check if it happens on dev builds as well? There is [AppImage](https://github.com/colobot/colobot/suites/14034374005/artifacts/783760028) and [dynamically linked](https://github.com/colobot/colobot/suites/14034374005/artifacts/783760026) (both must be unzipped next to `data` directory). We already have some UTF-8...

~~Ok, so there is no `set-output` command anywhere in the project.~~ ~~Since it happens only on Windows build, I assume it's generated by MSVC.~~ ~~Anyone have any idea what's going...