tinaun
tinaun
can you add a changelog entry? ill push a new release soon
I wrote a proof of concept using tiny-skia - https://gist.github.com/tinaun/f2177e6c70f5c6602ff9863e4f05e9e4 the approach I'm using for the text rendering is giving pretty bad results though (https://i.imgur.com/nqiiwYi.png) - and I don't know...
at least on my MacBook, the example in my demo runs in about 1.2 ms, with larger examples like the demo ui taking 6-10 ms per call - I don't...
I've looked at Piet, but it also lacks a gradient fill option with 2d control points - only linear and radial gradients are supported. in addition, all of the backends...
that has been invaluable so far, thank you
hey @sivadeilra - i have a draft pr [here,](https://github.com/rust-lang/rust/pull/71497) but we were unsure that writing the object files directly was the way to go - i was thinking of revamping...
there's more discussion on this over on the zulip topic: https://rust-lang.zulipchat.com/#narrow/stream/242869-t-compiler.2Fwindows/topic/Tracking.20raw_dylib.20progress.2E
@ricobbe ive been working on a lot of it, and id love to help out if i can - ive tried a bunch of different approaches, and never quite got...
Just failing with a compile error if on non windows platforms seems best for now – adding support for whatever “raw_dylib” means on Linux / mac can happen later