imgui-node-editor
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Node Editor built using Dear ImGui
What is the best way to get called or to detect that we are dragging/droping a set of nodes?
When arranging components close to each other, can they support a magnetic snap-to effect?
Can this support the functionality of irregularly shaped image buttons based on PNG images, where I create an image button with a PNG image that has an alpha channel, and...
 I have added runtime, running threads, and loading animations to the node, but I hope it can only be displayed in the footer section of the node. Unfortunately, my...
By default, ImGui::TextWrapped() and ImGui::Separator(), ImGui::SliderXXX will not work in a Node because they will not respect the node's bounds. Instead, they will use the bounds of the whole window....
I've found it useful to have control over the modifiers and/or type of the internal context `s_Editor`, which is defined in `imgui_node_editor_api.cpp`. In my case, it's important to make the...
In my application, I have custom keyboard and pointer bindings for many navigation operations. I would like to bind the + and - keys to incrementally zoom in and out...
Hello, How can we achieve a fixed size node independently of the inputs/outputs pins? With basic centered text and proper grid_snapping.  Current workaround, at the level of the content_frame,...
