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Node Editor built using Dear ImGui

Results 128 imgui-node-editor issues
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What is the best way to get called or to detect that we are dragging/droping a set of nodes?

When arranging components close to each other, can they support a magnetic snap-to effect?

Can this support the functionality of irregularly shaped image buttons based on PNG images, where I create an image button with a PNG image that has an alpha channel, and...

![image](https://github.com/thedmd/imgui-node-editor/assets/47711102/d7b90616-0c2c-4eb5-8374-7bc4e83602b2) I have added runtime, running threads, and loading animations to the node, but I hope it can only be displayed in the footer section of the node. Unfortunately, my...

By default, ImGui::TextWrapped() and ImGui::Separator(), ImGui::SliderXXX will not work in a Node because they will not respect the node's bounds. Instead, they will use the bounds of the whole window....

I've found it useful to have control over the modifiers and/or type of the internal context `s_Editor`, which is defined in `imgui_node_editor_api.cpp`. In my case, it's important to make the...

In my application, I have custom keyboard and pointer bindings for many navigation operations. I would like to bind the + and - keys to incrementally zoom in and out...

Hello, How can we achieve a fixed size node independently of the inputs/outputs pins? With basic centered text and proper grid_snapping. ![image](https://github.com/thedmd/imgui-node-editor/assets/4236325/63e40994-9747-4c10-942f-56f854cafeaf) Current workaround, at the level of the content_frame,...

![image](https://github.com/user-attachments/assets/4b818f7f-814e-4be9-9d99-6b2662ef2fdb)