Stasel

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Thanks for reporting the issue, you are not the first one who had problems with the camera footage due to frame rate and resolution. I still don't know how to...

Hey thanks for the input. there is already a similar issue with similar solution. I think changing `last` to `first` will select the lowest resolution. Would it hurt the picture...

Thanks @SimonTheCat for the response, I think the only option for you is either find a 3rd party pre-compiled lib that supports x64 or compile it yourself. It's actually not...

Hi, this is not too hard to do. You can create new video track with the back camera and sent it over instead the front camera video track. you can...

Thanks everyone for finding the issue and helping to solve it. I applied the fix and released a new version M107 🎉 I'm super happy to see a nice friendly...

Hey. Thanks for reporting. Can you also share what device/arc were you using when getting this error? I had no errors on a x86_64 simulator and an iPad device

Hi everyone, apologies for the late response. Unfortunately I don't have a lot of capacity to work on this project :( Thanks everyone for your input. It looks indeed that...

It appears that the `rtc_ios_use_opengl_rendering` flag is on by default. Turning it on explicitly doesn't seems to make any difference. In my [iOS example code](https://github.com/stasel/WebRTC-iOS), I am using `RTCMTLVideoView` instead...

Hey, sending Data through websockets should work. Can you share your code so others can get more context of what you are trying to achieve?

Hi, Yes there is a usage of data channels in this demo app. It it used to send a message to the other peer via the UI. It is initialized...