Akash
Akash
@bositman : Fixed it. @gregory38 : The issue doesn't occur on SW renderer of 1.2.1 stable version. It works exactly the same as the software mode on latest dev build....
Just tried out #806 and the issue still exists.
I'm confused, is the issue still present in the latest GIT versions? I remember messing with the RTC recently, might've helped with this game. **EDIT**: Apparently last year, **not** recently....
I rather doubt that it's related to the crash. Does it crash instantly after the SYSCALL message ?
Could you provide the content of your emulog when the game crashes ?
I also agree with mirh. Maybe let's reopen it and add a `low priority/maybe` label as suggested earlier ? Closing a valid issue isn't good IMHO.