Sébastien Tromp

Results 48 comments of Sébastien Tromp

Seconding this. I use ReplaceInFileWebpackPlugin today, but I can't get it to execute before the FileManagerPlugin starts

Thanks for the reply, I understand. Then it seems that there is no real solution if you want to zip the dist after changing some values in it. Do you...

I have a few config file in my app with placeholder values, and I use `ReplaceInFileWebpackPlugin` to replace these placeholders with their actual values. Then I want to zip my...

@eriwen That's a really good idea, and would fit my need perfectly. There is for now no urgency, but I'll have a look when I have time. Just out of...

Interested as well. Also, it looks like the issue occurs whether you use RecursionHelper or not (if you comment it out you still get the Infinite Digest)

I can reproduce using only the `gameobjects0` asset: ``` ./bin/unityextract --audio -o out/audio /d/Games/Hearthstone/Data/Win/gameobjects0.unity3d ```

I don't have knowledge of how Unity assets or unitypack works, but I'm willing to help debug if there is anything I can do

Good to know :) While debugging I think the format was format=17, though it was a few weeks ago so I'm not 100% sure.

This looks solved now. So either one of the recent commits fixed it, or the last Hearthstone update did