Bernhard Schelling

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I moved it to Core Options > Performance, it has "Performance" right in the name, it belongs there, right? ... right? Well, I'm not sure myself, I moved a few...

@PoloniumRain Thank you so much for the detailed feedback. It isn't enabled by default just yet because it is new. But were it not for feedback like this, it likely...

Interesting... I wonder why it's so broken. I wonder if this would run correct in something like PCem.

> Anyway all i know is that the previous gamma implementation worked extremely well for me, so can you add that back as an "Auto" setting or something? The problem...

I added a bit of optimization to pixel drawing. It isn't magnitudes faster but hopefully noticeable. @PoloniumRain If you have some more time for testing, can you give the latest...

OpenGL doesn't use any threads. Well, your graphics card driver might but that is out of our control. What OpenGL does though, unlike software rendering, it makes the main thread...

I think emulating a Voodoo Banshee in DOSBox would be quite involved. A lot of its normal VGA rendering very much is built on top of its VGA code which...

Great numbers! Happy to see :-) Keep in mind though that something like a timedemo or fastforward in the frontend is cheating a bit because it will end up not...

Thanks for the insight @leilei- ! I'm fine with adding a "Disable Gamma Correction" selection to the "3dfx Voodoo Gamma Correction" core option, it would be a small change and...

> Found a fix for the menu performance issue! It happens when Emulated Performance is set to either AUTO or MAX. > > For Screamer 2, Screamer Rally and any...