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The Rust Playground
I thought `int` was not a built in type in Rust and don't know if this is known issue. See this [playground](https://play.rust-lang.org/?version=stable&mode=debug&edition=2021&gist=4dd892c16ea886953a346081829d3b9f).
# Problem Rust playground will be much more better if it's a mobile friendly editor. Though it is true mobiles are not for editors, people viewing documentations in mobile might...
Trying to use "Show Wasm" function on any Rust code seems to produce the following error: > Unable to locate file for WebAssembly output
Right now, https://play.rust-lang.org/?version=stable&mode=debug&edition=2018&gist=0c742b14419b5ebe0396bcbd1d72c886 gives me ``` /playground/tools/entrypoint.sh: line 11: 7 Killed timeout --signal=KILL ${timeout} "$@" ``` when I try to run it. I tried again just now and it works...
It seems to me, that the backend is not fast enough to actually compile the code anymore. It seems to be random, therefore maybe load dependent, but I sometimes get...
I've not yet updated the dev workflow since doing that inside docker isn't ideal (one issue is cargo redownloading packages every time).
Now vim keybinding is only supported in ace editor, I think it is better to support vim keybinding in monaco editor too.
It would be nice to be able to use the compiler crates. Could we install these components: `rustup component add rust-src rustc-dev llvm-tools-preview`?
`rand_pcg` v0.3 was released around a year ago, yet the version on the playground is v0.2. (This is not surprising, since v0.2 was a dependency of `rand` v0.7, but `rand`...