Rob Parrett
Rob Parrett
Curious about the motivation behind > Moved stuff about QueryCombinationIter from Query methods to the item itself. The general pattern in rust docs seems to be for the `Iterator`ish type...
Here's what worked for me. ```rust #[derive(AsBindGroup, TypeUuid, Debug, Default, Clone)] #[uuid = "721097c0-7368-453f-a95f-0731d6724689"] pub struct StarfieldMaterial { #[uniform(0)] pub pos: Vec2, #[uniform(0)] pub _wasm_padding: Vec2, } ``` And in...
This now affects anyone using `globals` in their shaders.
I'm pretty convinced that there are two separate issues being described in this ticket. See my update here: https://github.com/gfx-rs/wgpu/issues/2909#issuecomment-1218392581
I am honestly concerned that this will trigger a seizure for someone during bevy jam 2. Anyone experiencing this can work around it by patching in mockersf's wgpu fork: ```toml...
With Chrome 107 and Firefox 105 now stable, I am no longer seeing this on my m1 mac. (Also I think an update to macOS 12.6 happened in the meantime)...
Here's a janky shell script for the migration guide: https://gist.github.com/rparrett/46e434ba1fec127738fa8932f9e1d482
I think that we may have lost lazy-loading of the asset images in the rebase.
I am a bevy user experiencing this error while migrating to a version of bevy that uses wgpu 0.13, and I would definitely love to have any sort of idea...
Worked on this a bit a while back with cwfitzgerald in the bevy discord. Reposting the information here for visibility. Patching [this file](https://github.com/gfx-rs/wgpu/blob/259991e2589f01b6561a9daa9ff63d629c802c15/wgpu-hal/src/gles/adapter.rs#L511 ) to unconditionally set the `MESA_I915_SRGB_SHADER_CLEAR` resolves...