rdb
rdb
Yes, an APU has integrated graphics, so make sure that it has been switched to use the external graphics card. Are these the CPU charts you're showing or the GPU...
@funcelot that has nothing to do with Python or Panda3D, but it's because the RenderPipeline is using deferred rendering. That means most of the shaders run in postprocessing, once per...
The near plane is more critical to precision than the far plane; in fact Panda allows you to set the far clipping plane to `float("inf")` if needed.
You need to use a recent development build of Panda3D in order to use the RenderPipeline.
No, by development build I mean one that is built from the `master` branch on GitHub, which will be a pre-release of 1.10. The latest stable release (1.9.4) is too...
Would you want to put all the RenderPipeline stuff under a root `render_pipeline` module, so that `import rpcore` becomes `import render_pipeline.core` or do you want to keep `rpcore`, `rplibs`, `data`,...
> Does that make sense? Yeah, I think that makes sense. Feel free to use this as a starting point: https://github.com/rdb/RenderPipeline/commit/a646e0bb9a2b5a40111d04ed06055b5f9b6fdf19 That was my attempt to get it to work...
Yes, `pip install panda3d` should do the right thing. No headers are included with that, but that should not be a problem as `panda3d._rplight` is included with Panda. Thanks a...
As the one who made the original PR to include the static libs, this PR seems like a very dangerous idea! The only use case for including the static libs...
@pperanich Having had a cursory look at your use case, your project seems to be producing an extension module, in which case linking with libpython on Linux is not correct...