Sergei ZH
Sergei ZH
Hello! I've been thinking about giving users an ability to create custom commands and creating aliases for already existing commands which would solve your issue and give a very nice...
Glad to hear that and thank you for your understanding) I'm gonna leave this issue open for now to reference it later when the functionality will be implemented.
I'm not sure if this is really required feature but I would like to hear what others (lets hope there are others)) have to say. Generally I would suggest removing...
Slowly) I have half-done three new modules  Definitely missing tests and maybe some minor stuff here and there. I think as soon as this three will be ready I'll...
Hello, I can't say this would be supported out of the box. Currently console tries to mimic unix terminal that's why it behaves like that. Right now I'm working on...
Hey, those are great ideas but only for a specific project. The purpose of this project is to allow people to create any type of console. So as I said...
This is really neat! 1. What you've done for me seems more like an in-memory fs (or fs emulator), correct me if I'm wrong. Because you could just pass commands...
I like the idea of creating custom node and I might look into that later. Currently you can disable console autoloading in the project settings and then load `Console.tscn` whenever...
Sure, I think signals could be implemented right now, even without custom node, isn't it? Since there is a .tscn file... UPD: It could be taken even further with signals...
@all-contributors please add GuillaumeCailhe for ideas