Results 14 comments of Jakob Progsch

I guess so, for the moment they use a STB style `ANARI_FEATURE_UTILITY_IMPL` macro to place the defininitions. As long as only one cpp file defines that before including it, it...

I'm not entirely competent with lua but the way it looks to me it doesn't have a concept of reference to number anyway, right? So preserving the "referenceness" of those...

I guess it would be reasonable to have working specializations for const T& and emit a static assert for T&. The reason being that const T& is often used in...

For reference I commited my hacky workarounds/fixes here: https://github.com/progschj/LuaBridge/commit/1243e1b1d0b3fcbab2133a16e95bb58dc412a975 they are mostly untested, badly commented and very likely incomplete.

I created a slightly cleaner version on the develop branch that only handles the const& cases. I'm unsure if const\* should also work similar or if just all the other...

Not sure, maybe there are people that prefer const pointers over const references for being more explicit on the caller side? For my purposes having const& working and all other...

Just to update this a bit. The immedate errors are fixable by explicit casts, however the entire sdk still won't build since embree3 that the helide device relies on won't...

#141 may have addressed some of these issues.

Hi, my focus has somewhat shifted away from this. As far as PI gl support libraries go I put some effort into GLWT (https://github.com/rikusalminen/glwt my linux_app_event branch contains most of...

Isn't checking availability of extensions via glString(GL_EXTENSIONS)/eglQueryString(display, EGL_EXTENSIONS) sufficient for this case? Since the entry points are provided in the respective _ext headers anyway. I have to admit I have...