p5.js
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p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processin...
#### Most appropriate sub-area of p5.js? - [ ] Accessibility (Web Accessibility) - [ ] Build tools and processes - [ ] Color - [x] Core/Environment/Rendering - [ ] Data...
### How would this new feature help [increase access] Currently creation of custom 3d objects either has poor performance (drawing multiple primitives, or using beginShape/endShape), or requires separate work in...
Using createCheckbox() without specifying a label creates an element wrapped in a . By comparison, createInput() simply inserts an element. For consistency and ease of having to style checkboxes with...
#### Most appropriate sub-area of p5.js? - [x] Events - [x] Utilities - [x] WebGL #### Details about the bug: - p5.js version: v1.4.0 June 29, 2021 - Web browser...
#### Most appropriate sub-area of p5.js? - [X] Math (Vectors) #### Details about the bug: https://p5js.org/reference/#/p5.Vector/random2D Random2d returns a p5.Vector just as createVector does. https://p5js.org/reference/#/p5.Vector/heading states: "Calculate the angle of...
#### Most appropriate sub-area of p5.js? - [ ] Accessibility (Web Accessibility) - [ ] Build tools and processes - [ ] Color - [X] Core/Environment/Rendering - [ ] Data...
#### Most appropriate sub-area of p5.js? - [ ] Accessibility (Web Accessibility) - [ ] Build tools and processes - [ ] Color - [ ] Core/Environment/Rendering - [ ]...
If you take the default example and add this: ```js function preload() { loadImage("banner_512x128.mp4", (img)=> { }, (err)=> { console.log("mp4 you idiot!"); }); } ``` Then you get, as expected...
Error when using loadJSON should catch error and not stop the process if there is an errorCallback
#### Most appropriate sub-area of p5.js? - [ ] Accessibility (Web Accessibility) - [ ] Build tools and processes - [ ] Color - [ ] Core/Environment/Rendering - [ ]...
#### Most appropriate sub-area of p5.js? - [x] WebGL #### Feature enhancement details: Currently in the source code, the model and view matrices are combined into one (`uMVMatrix`). Typically, these...