Results 50 comments of Max

@damium Sorry I suck, I first looked at this quite a while ago but forgot to respond. Can you explain why you added the Graph#replaceNode method? You're not actually using...

It's not verified anywhere, so I'm not going to close this issue yet, but I think BFS is already implemented. [bfs](https://github.com/nanodeath/CrowLib/blob/master/src/crow/algorithm/BFSAlgorithm.js) is the name of the traversal algorithm, which can...

Hmm...Can you add or update a test for this?

Thanks BallBearing, should be fixed in above commit.

Hi @skeeto -- can you double-check? I'm running those exact commands and I'm getting `[undefined]` as expected.

Ah. Yes, that probably hasn't been updated -- it doesn't happen automatically. I'm making some more changes today, but I'll update it after that. I'm making some changes that will...

To save others some clicks: * RIDER-19772: not fixed (still "submitted") * RIDER-19773: fixed in 2019.1 EAP1 * RIDER-19774: fixed in 2019.1 EAP3

You should probably only be iterating over entities within a given Family (usually using some sort of EntitySystem), rather than retaining references to individual entities. It's slow (`O(n)`) but you...

Didn't realize I was using an older version, but in 1.7.0, `scheduledForRemoval` gets reset back to false [when the entity is actually removed](https://github.com/libgdx/ashley/blob/ashley-1.7.0/ashley/src/com/badlogic/ashley/core/Engine.java#L373). 1.7.1 appears to have changed this behavior....

Want to +1 this with the same use case as others. I want to use something like TravisCI to generate artifacts for my application, but their Windows support is [experimental](https://docs.travis-ci.com/user/reference/windows/),...