naelstrof
naelstrof
Photon will drop clients if it gets overloaded, the pneumatic system is supposed to be clever though-- it stocks up messages up until the pump is no longer getting depressed,...
Oh that machine! My mistake. I'll look into it.
Oh no!! I'm sorry. There's a new set of tools I'm working on that uses the editor to upload to the steam workshop, this required me to integrate some steam...
My lack of DRM got you, normally steam will check if you own the game first. I'm legitimately thinking about putting steam auth in, one to prevent this, and also...
I would like to rethink the security in general. Photon right now is assuming all clients are cooperating, so any ill-willed actor can easy mess with public games. It'd be...
Couldn't replicate. Seems to be working as intended. 
The commas are based on your current locale. It is possible to get watering cans "stuck" on, but shouldn't cause any mechanical issues with mixing. Definitely need some way to...
Oh this is surprisingly easy to implement, and I love the idea of it.
I really like the idea of ai kobolds having random names from a set, and a way to see them yeah. Personifying them as characters is really fun.
Setting custom names would be nice, though it would be tough.