moddio2
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HTML5 multiplayer game engine
## Summary - change regions' body type from static to kinematic ## Why - kinematic body won't collide with static in box2d, so kinematic body won't trigger **enter region** event...
• Fixes physics ticks per second always running at 20 ticks per second • Uses fixed timestep to avoid unpredictable physics stepping at variable updates Note: • Does not implement...
## Utilities for JSON String Array ### What I did I added 4 functions to handle JSON String Array. - **splitStringByDelimiter** Takes two arguments, "string", and "delimiter". Split a string...
## Bitwise Operator Functions ### What I did I added the functions for bitwise operators. You can see the list of the functions below. - Bitwise AND ( & operator):...
editing a dialogue's option's following dialogue and then pressing that option without republishing softlocks you  Minimal Repro: `add dialogue 2 as an option for dialogue 1. Press E to...
When I join **any** game, I see the game tiledsheet on the left of my screen. Also, when I press the `map` button _(when I’m making a game)_ my whole...
when a gun's fired, its bullets seems to pause for 0.05s (one frame?) at the start point at the nozzle, then launches itself after. probably either due to body-creation or...

Make sure gravity works on all physics engines.