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HTML5 multiplayer game engine

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![image](https://user-images.githubusercontent.com/29110130/232074437-735ae1cc-a676-4a25-ab7a-06d22c64e195.png) only happens when "ignore server-streamed fire event" is false

try reproducing this bug by forcing engine tick to freeze, and have a client trying to connect. what happens? also what happens if you resume the engine tick? if the...

help wanted
question

![image](https://user-images.githubusercontent.com/29110130/232071351-7f77552f-8480-4cda-894c-1cf124238cba.png) issue: new players joining see the 0th frame despite the current animation of a unit being not 0 create a test game first which has an NPC unit with...

enhancement

https://www.reddit.com/r/explainlikeimfive/comments/22dv4n/eli5_bf4_and_rubber_banding_also_net_code/ instead of instantly teleporting to the new position, units are moved there. This causes them 'fly' over the screen.

bug

![image](https://user-images.githubusercontent.com/29110130/232060432-49cd007d-9179-41b3-863e-a94d849f61ba.png) https://www.modd.io/play/dZoXA2DPe

bug

### Rationale for implementing this: Why is this needed? What does it help accomplish? ### Referenced Issue: Github issue of the requested feature ### Demo game JSON: A demonstration of...