mezz

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This is mostly working right now, the modules are separate mods. The work involved with gradle to make separate jars was really inelegant and frustrating so I took a break...

Yeah, asie learned from Buildcraft which is also split into jars. It's a bit easier to do when you plan the project that way from the beginning, like Charset :)

This should be fixed with this issue: https://github.com/Blood-Asp/GT5-Unofficial/issues/194

I fixed a similar issue with GregTech tools in the Forestry Worktable or AE crafting window. Forestry and AE were calling `hasContainer` which also made a noise, I made a...

Thanks for the report! Could you report this to Refined Storage and link back to this issue? They may have a better idea of what's happening and we can collaborate...

Thanks for the report! This was a bit complicated, but it should be resolved by the next version of JEI. See here for more details about the bug https://github.com/mezz/JustEnoughItems/issues/3009

Thanks for the report! I need some more information to solve this issue, please paste your full `fml-client-latest.log` or `latest.log` to https://gist.github.com and link it here.

It looks like something is going very wrong with FML and the classloader before JEI is even running: ``` [11:51:15] [Client thread/INFO] [FML]: Forge Mod Loader has identified 6 mods...

Thanks for the report! Yeah it's taking forever because it's running out of memory and struggles for a while before it finally gives up and crashes. `Caused by: java.lang.OutOfMemoryError: Java...

I think you will need to launch from curseforge in order for it to use your memory settings. Otherwise you will need to customize your launch profile in the minecraft...