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A toolkit for building responsive motion using Core Animation.

Results 56 material-motion-swift issues
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This is because each of these is a distinct property instance. This can be confusing to the end user. The "hack" fix is to always use the same property and...

Needs research
Bug

Context: sticker picker case study. The current case study registers directly manipulable to each sticker view directly. This ensures that each sticker view is individually manipulable, but doesn't allow you...

Feature request

Consider the following interaction: ```swift let spring = Spring(threshold: 0.01, system: coreAnimation) spring.initialVelocity.value = 10 spring.destination.value = 1 runtime.add(spring, to: runtime.get(square.layer).scale) ``` When using POP, this would behave as expected;...

Bug

Unclear what this API would look like, but ideally there'd be some way to turn: ```swift let someStream = gesture.translation().xLocked(to: 20) ``` into ``` gesture => { ... } =>...

Feature request

Goal: build a javascript bridge that can commit streams to a native MotionRuntime. The bridge would ideally only be executed one time for a given director. E.g. a given transition...

Feature request