Lain

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To be honest such behaviour doesn't makes much sense from my point of view, but if this is what actually happening when it runs then ok. However, why does 'acquire'...

Ah, I see there is scope.functionExpressionScope marker there to know when to go one step further.

https://user-images.githubusercontent.com/4563325/160457489-0914d52d-e39e-468a-b912-ce9594840f26.mp4 This is likely specific to Windows version of qBittorrent and doesn't seem like a theme issue, but rather application itself.

> Maybe this might be fixed with the dark theme on windows? Unfortunately not. I've looked for dark theme for qB exactly because I'm using dark theme. ![image](https://user-images.githubusercontent.com/4563325/160556042-a565cf35-486f-4c22-803e-1216d8a7f696.png) Alas.

Additional info: 1. Both launcher and game have same title "Genshin Impact", but different process names, so detect by at least process name supposed to work. 2. Genshin Impact process...

Thought nobody will ever reply already. Thanks for the reply. However, I think something went horribly wrong with Borderless Gaming on my PC in general and it probably have little...

Seems like I noticed the source of the issue myself. Somehow "Twin Sector" (27900) end up without a name. So, if some game name is empty program crashes. I think...

BTW, it also seems to execute PostBeginPlay as many times as there's logic mods installed (#433). I've posted possible fix for this in that issue.

I'd like to mention that setting these two ``` bUseUObjectArrayCache = false GuiConsoleEnabled = 0 ``` helped me with the performance. At least I don't see any noticeable problems, aside...

> today i tried launching and it keeps crashing on alunch but cant see what is doing it UEMinidump.dmp can anyone help ? I'm not a dev of UE4SS, but...