Changbeom Ahn

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See https://github.com/kewlbear/Open3D-iOS/issues/13#issuecomment-823703754. By the way, you should remember that this project is NOT safe for App Store review.

I didn't consider downloading multiple videos simultaneously. You should change YoutubeDL-iOS package source to handle that scenario.

You can change https://github.com/kewlbear/YoutubeDL-iOS/blob/811ea597014bc483f44737a1d80c54d0896c36b0/Sources/YoutubeDL/YoutubeDL.swift#L94. But some flags may depend on external dependencies not available in the app.

Sorry for the inconvenience. I'm working on a fix. Meanwhile you better use tag 0.0.3.

I guess you should ask at ffmpeg-kit-ios repo.

> are the code is working fine run debug mood. but when I create a release it is crashing on. > > try await yt_dlp(argv: argv) { dict in info...

You don't need to add requirements.txt to your app. Install requirements on your Mac and add site-packages as assets. If any of requirements are not pure python, you should build...

What do you mean by broken?

That's old code I don't use now. You better call yt_dlp().