Kamen Dimitrov

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I still get the same error with the latest version from GitHub.

Yes, it looks like this, but I still get the error. I have used the project-creator script to create the templates and I noticed that the C3DDeviceAdapter_ios.mm is not added...

Removing the "cocos3d" group from the project and adding it again, fixed the problem. I guess the template project does not include all files.

It gives me access denied, any idea how to push without needing special permission?

Ok, I will fork and edit the template and push, but it will be a little bit later. All I needed to do is add the cocos3d group again, so...

Same problem here. I noticed that the "nwjs" file in MacOS is not set to executable. When I set the correct permissions, I get this error: /Applications/p5.app/Contents/Frameworks/nwjs Helper.app/Contents/MacOS/nwjs Helper 2015-11-04...

It's saying "The Application p5 can't be opened". The problem is that the "nwjs" is not set to executable for some reason http://prntscr.com/8yudjh Actually all executables in "Frameworks" also, does...

I am on OSX El Capitan 10.11.1 Reading on couple of places, a ZIP archive is not a very good way to keep the correct permissions, I guess keeping the...

Make sure you are using the OSX default archive tool to extract the files, sometimes anything else will break the permissions.

For some reason on mobile, the video element has to be defined in the HTML beforehand, it could not be dynamically created like in setupCamera(). Also the element could not...