Josh Goebel

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https://github.com/jpoirier/picoc (a C interpreter) looks like it might be more up-to-speed, but also seems quite old with no activity?

Or C/C++ via WASM, ie #1259. This should be doable as soon as I push my PR. Though the workflow might be a bit more complex than if it was...

Well, C isn't the language I'd pick either, just it happens to be an easy target to support for WASM - so someone who is a super pro with C...

I think porting games from other platforms written in C might be one reason someone would be interested. I could take my Arduboy Remastered work for WASM-4 and now drop...

Yeah, TIC-80 seems to be getting RAW keyboard input, not remapped... so it seems `Right_Alt+W`, which means nothing.

First we'd need to track memory and CPU usage. :)

> Would it be possible to emulate this somehow using memory banks? Maybe save a txt file, load it, store any variables it saves in a memory bank, then load...

> from the javascript that runs the emulator. If all you care about is the browser environ you could probably look into hacking it's `pmem` directly, assuming it's just stored...

What release was this? Could you please test again with 0.9 (or better yet build 1.0 from source) and see if either of these has been resolved?