Jonathan Barrow
Jonathan Barrow
All the links to types in [Friends (Wii U)](https://github.com/kinnay/NintendoClients/wiki/Friends-Protocol-(Wii%20U) are broken due to the name changes For example https://github.com/kinnay/NintendoClients/wiki/Friends-Protocol-(Wii%20U)#principalpreference should be https://github.com/kinnay/NintendoClients/wiki/Friends-Protocol-(Wii%20U)#principalpreference-structure
In https://github.com/kinnay/NintendoClients/wiki/PRUDP-Protocol it mentions packet fragments, but doesn't mention the size of the fragments anywhere. Your code also only ever uses `1300` bytes as the fragment size However in the...
The [MatchmakeSession](https://github.com/kinnay/NintendoClients/wiki/Match-Making-Types#matchmakesession-structure) structure seems to be incorrect? The following fields were said to be added in NEX 4.0.0: - `m_MatchmakeParam` - `m_StartedTime` - `m_UserPassword` - `m_ReferGid` - `m_UserPasswordEnabled` - `m_SystemPasswordEnabled`...
The [FriendRequest](https://github.com/kinnay/NintendoClients/wiki/Friends-Protocol-(Wii-U)#friendrequest-structure) structure for Friends (Wii U) is broken?
The [MatchmakeSessionSearchCriteria](https://github.com/kinnay/NintendoClients/wiki/Match-Making-Types#matchmakesessionsearchcriteria-structure) structure seems to be incorrect. The following fields were said to be added in NEX 4.0.0: - `m_MatchmakeParam` - `m_ExcludeUserPasswordSet` - `m_ExcludeSystemPasswordSet` - `m_ReferGid` - `m_Codeword` - `m_ResultRange`...
The [AutoMatchmakeParam](https://github.com/kinnay/NintendoClients/wiki/Match-Making-Types#automatchmakeparam-structure) structure seems to be incorrect. Splatoon on Wii U uses NEX version 3.8.3 and does not contain the final `blockListParam` field. Assuming this was added on the Switch/NEX...
Is it viable to pull the latest version during runtime? I'm pretty sure that data is on the eShop API. I did some work a super long time ago with...
I know a lot of data about a title can be gotten automatically but the access key will be the hardest part since afaik there's no real way to get...
If you go the organization route you could follow a similar repository structure that we use at Pretendo, though we entirely focus on the server side of things not the...
> Some people do want to expand the scope of this repository (for example https://github.com/kinnay/NintendoClients/pull/85 and https://github.com/kinnay/NintendoClients/issues/87) To be clear (since my issue was mentioned here), my goal is not...