Jonathan Barrow
Jonathan Barrow
My concern with splitting the server and client libraries is that it would essentially double our workload, since a large amount of logic would be duplicated. With regard to structure...
As stated, this is already a thing
Yes, I use https://github.com/Chadderz121/ghs-demangle for everything. My Ghidra setup doesn't even automatically demangle Wii U symbols at all
Due to the above mentioned issues, and in the spirit of #73 to reduce "1:1" ports in favor of "follow the intentions" implementations, I've opted to change this proposal to...
My main concern with using multiple identifiers is how we actually tell the server which one to use. This isn't so much of an issue when writing objects, but for...
I guess part of the issue here stems from the fact that we haven't actually seen anything besides strings being used here. Which means we have to make assumptions on...
> you can always cast to the primitive type and do a normal `==` comparison Not in types which take in an `RVType`, like `List` and `Map`. These will always...
> IIRC using reflect will not initialize the internal pointers of the struct, so I believe using type aliases for List and Map would not be feasible (and it would...
> I meant the fields inside the struct This is why I proposed adding a new method such as `New` to `RVType` which would initialize anything like that > I...
I'll approve this for now but it likely won't come until a later rework of this system as a whole. right now this data comes from our various [GitHub Projects](https://github.com/orgs/PretendoNetwork/projects?query=is%3Aopen),...