Jeff Thompson
Jeff Thompson
Thanks! Let me take a look and I'll get back to this asap.
Sure that would be great, thanks!
There is a response! Or, more specifically, the functions return `true` if there is collision but it's up to you to do something with it. The `Circle/Rectangle` function from [here](http://www.jeffreythompson.org/collision-detection/circle-rect.php):...
I'm going to have to take a look at your post a little more closely when I have a minute, but I think you're describing the "bullet through paper problem."...
This is a wonderful suggestion, thank you! Optimization has been on my to-do list forever but haven't had time to get to it. I'm also def not an expert in...
Oh wow, thanks! It was my understanding that ellipse collision is super complicated but this seems relatively straightforward. Could you explain the last bit to me?
@getdbjs – nope, you're right. I assumed that was a really unlikely case (since the lines would have to have the *exact* same start/end points for that to be the...
Thanks for noticing this! I have a pile of similar (awesome) suggestions I need to get through, so apologies if you don't see a fix immediately – it's coming I...
Thanks for letting me know – it's possible it's Processing.js (the old version before P5JS happened). I can def tweak the number of objects and see if that helps. Can...
Huh, ok thanks – surprised it would be an issue on a non-mobile device. I may just reduce the overall number of shapes to be sure it works well for...