jduncanator
jduncanator
Don't worry about it until it merges. If theirs merges first, you'll just have to resolve the merge conflict here. If the other way around, they'll resolve it in their...
Has anyone had a chance to triage this? This is still very much an issue in production for us, preventing us from using a single shared binary between our mobile...
> I changed Memory to ArraySegmen, solved this problem. > > ```cs > ArraySegment buffer = new(readBuffer, 0, 1024); > int count = await _socket.ReceiveAsync(buffer, SocketFlags.None); > ``` Reading it...
This change-set will result in the name of existing Amiibo to be `null` when they're read back in from disk, as the existing JSON files will not contain a `name`...
> i adressed your first and third points in the latest commit @jduncanator. for your second point, i know amiibo names are stored in utf-16 internally, but i am not...
I feel like implementing support for this is a step backward. The only reason merged content like this exists, is because of yuzu's lack of a proper update and DLC...
Are you using host networking on your container? In order for Postal to be able to "see" all of your external interfaces, you'll need to pass them through to the...
Thanks for all your work on this, I've been eagerly following your work on Twitter the last couple of days. I think until we see an iPhone with 8GB of...
> could possibly side-step the ordinary restrictions of JIT by compiling a bunch of gadgets at compile time and jumping between them, the output of the JIT would be a...
I also feel like this is technical debt in quite a hot path that we really don't want to incur. The Switch itself has 4GB of RAM, users have no...