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three.js interaction toolkit, help you built an interaction event-system for three.js, binding interaction event like browser-dom

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Bumps [electron](https://github.com/electron/electron) from 1.8.2 to 9.1.0. Release notes Sourced from electron's releases. electron v9.1.0 Release Notes for v9.1.0 Features Added support for MessagePort in the main process. #24323 Added support...

dependencies

Hi @jasonChen1982 , thanks for this lib! I ran into a problem of scrolling over canvas area on touch devices using only very basic setup. Here is the code: https://jsfiddle.net/2d54rvxk/11/...

I do not see a license associated with the repository.

他可以绑定到模型上吗?

I'm not able to use this lib in Angular2. I keep getting this error: **Property 'on' does not exist on type 'Mesh'** My code: var interaction = new Interaction(this.renderer, this.scene,...

I want to set a list of objects to raycast, as the raycasting is heavy. This helps when my scene contains a lot of big objects

handlers attached to THREE.Sprites do not fire

When I called the destroy method, an error occurred three.interaction.module.js:2426 Uncaught TypeError: this.removeAllListeners is not a function at Interaction.destroy (three.interaction.module.js:2426)

When you try to build three.interaction on the static site generator like GatsbyJS, "WebpackError: ReferenceError: window is not defined" error occurred because the Node doesn't have 'window'.

When I try to use, `const interaction = new Interaction(renderer, scene, camera);` I'm getting `Uncaught TypeError: Interaction is not a constructor` in chrome console.