Jacob Ranjit
Jacob Ranjit
> I think it is texture bleeding. May be you can try adding padding to your texture when packing. I tried adding extrusion of 1 pixel and 2 pixel to...
> @Jcupzz have you tried this with `1.0.0`? The fallback was removed in the stable release, but that said, you can get those artifacts with `drawAtlas` too. See #1153. @spydon...
> Hey, I might have found a solution. After spending hours trying different solutions to find a workaround (which I actually did aswell) I found out that this problem does...
> Hey, I might have found a solution. After spending hours trying different solutions to find a workaround (which I actually did aswell) I found out that this problem does...
> Crucially, I made my own copy of FixedResolutionViewport and modified it to only scale at integer increments. Is there any sample code that you can share?
Yes, sure you can use it On Wed, May 24, 2023, 8:51 PM Shiloh Madanha ***@***.***> wrote: > hello, this is wonderful please can i use it for my final...