dingusdev
                                            dingusdev
                                        
                                    The emulator is quite unfinished at this time. There is a build on the Discord, but I'd rather wait until we can boot up to the desktop before uploading a...
OpenGL is supported by the ATI Rage 128, but could also work on the Rage Pro. As for the Voodoo cards, they could be added, but they aren't recognized until...
Seems like SDL 2 is failing now. Not sure what could be causing it to fail with the linker. There's also an error like "undefined reference to `__imp__dupenv_s'", which could...
Whoops, seems --libs is for pkg-config.
Loguru is the other library I noticed that has issues linking. Not sure how MinGW is trying to compile this.
https://issueantenna.com/repo/emilk/loguru/issues/128 Found one related issue.
You'll want to download the SDL2 DLL (or just copy the DLL from the SDL2 folder over to the same place as the DingusPPC executable). After that, there should be...
I've known about the former for a while, but the latter is new. My guess is that it's still trying to execute code, but Ctrl-C isn't quite working right somehow.
While MacOS and BeOS rely on CHRP (Common Hardware Reference Platform), NT 3/4 and OS/2 rely on PREP (PowerPC Reference Platform). I think the first major hurdle is getting the...
Much of the components that make up a Pipppin are already emulated. The biggest hurdle is to find documentation on the TAOS graphics processor, which may or may not be...