Tesla Zhang‮

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> which dependencies to pull What do you mean by that? I'm unsure what is "pulling" a dependency

I think the tester depends on lwjgl3 and the core of box2d apis only depends on `:core`. If it's not the case, I'll fix that

One bright side of Kotlin DSL is static typing, so you actually have IntelliJ to perform completion for you, and you'll be able to see all available configuration options. Not...

Fixed in the 1.2.1 release of https://github.com/ice1000/gdx-box2d! Now `World` has a new constructor taking `WorldDef`, which allows you to configure the capacities and pool maxes.

> Ah, well if there are on-going efforts to update Box2D, I suppose I will have something to look forward to. See also #7144 and https://github.com/ice1000/gdx-box2d

> I'm not sure if the gdx-box2d on Maven Central was compiled from the older Box2D in the libGDX repo (which is based on 2.3.1 according to https://github.com/libgdx/libgdx/blob/master/extensions/gdx-box2d/gdx-box2d/jni/Box2D/CHANGES#L2 , 9...