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C++ bindings for the Godot script API

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### Godot version 4.1 ### godot-cpp version 4.1 ### System information Windows 10 64 bits NVIDIA GeForce GTX 1060 ### Issue description `RenderingServer::get_singleton` returns `null` in cases where it should...

bug
topic:gdextension

### Godot version 4.2 ### godot-cpp version 4.2 ### System information Windows 10 and Linux Mint ### Issue description SCons provides means for us to add custom variables and easily...

discussion
topic:buildsystem

### Godot version 4.2.1 ### godot-cpp version 4.2.1 ### System information Ubuntu 23.10, Intel Core i7, NVIDIA GeForce RTX 3050 / Google Chrome Version 120.0.6099.109 (64-bit) ### Issue description I...

bug
platform:web
confirmed

These changes resolve the issue that I filed here: https://github.com/godotengine/godot-cpp/issues/865

bug
cmake
topic:buildsystem

- (gcc/clang) should not set "-g" (debug symbols) explicitly; this is controlled by CMAKE_BUILD_TYPE for single-configuration generators (Debug or RelWithDebInfo will include symbols) - (gcc/clang) "-O0" is the default for...

enhancement
cmake
topic:buildsystem

I use cmake to build gdextension in linux. I used to make godot-cpp a submodule in my game project with `add_subdirectory` to create godot-cpp targets. It works fine but is...

enhancement
cmake
topic:buildsystem

fix import logic for adding files to customs. Current logic always throws exception when trying to append to customs list because Import function has no return. ``` #Import function from...

topic:buildsystem

# Feature Allows to build CMake `install` target that exports GodotCppConfig.cmake allowing to find it by using `find_package()` function. # Usage Configure godot-cpp CMake project in build directory: ```bash #...

enhancement
cmake
topic:buildsystem

Add support for hot reloading when building `godot-cpp` using CMake. CMake projects can enable the reloading by setting `GODOT_ENABLE_HOT_RELOAD` to `ON` before including the `godot-cpp` subdirectory. Example: ```cmake set(GODOT_ENABLE_HOT_RELOAD ON)...

cmake
topic:buildsystem
cherrypick:4.2