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Allow arbitrary "dedup unit" sizes in RGBGFX

Open ISSOtm opened this issue 3 years ago • 4 comments

This would be useful for "8×16 OAM mode", mainly, but also metatile setups that require four unique tile IDs (usually those that don't go through an extra indirection layer).

ISSOtm avatar Jul 02 '22 15:07 ISSOtm