Folkert de Vries
Folkert de Vries
That's a good idea to explore The elm equivalent of the purescript library you mention is [trampoline](http://package.elm-lang.org/packages/elm-lang/trampoline/latest). I believe that this replicateM implementation is equivalent to yours ``` elm replicateM...
Well, that's interesting. I intend to look at this in more detail tomorrow/later, some things I hope to find out (these may be naive questions, more of a note to...
I've introduced the stack-safe functions [in a branch](https://github.com/folkertdev/elm-state/commit/a2ff66460e0a808afa3c11be58875a14556df6ed) As you said, the reason trampoline/list folds don't solve the stack problem is that they don't know about State's internals. The improved...
Yes, a PR or some more information would be much appreciated. I've not been following the blender development news as closely lately. @JanWerder did you find a fix for the...
so, it seems like changing from render layers to view layers is the only thing required. I've pushed that change to a branch [here](https://github.com/folkertdev/freestyle-svg-exporter/blob/blender28/render_freestyle_svg.py). Can you give that a go...
@JanWerder, re > Referencing #13 here. > It works so far, but crashes on line 523, when the the selected path is not writeable. > Apart from that it seems...
the exporter takes the default path from the scene's default render output path (scene > output > filepath), so I'd like to keep using that. So is the default render...
does it actually output the rendered image (.png, .jpg) then? or is nothing actually produced. I would like to follow the standard behavior for the image output as much as...
@EtagiBI that would be great. I think you can copy the file into the `\2.80\scripts\addons` directory (overwriting the existing one) and it should work.
This sounds like a scripting task. If you can get access to the "shadow value" at a particular point on a mesh, then you can use the freestyle python API...