K. S. Ernest (iFire) Lee

Results 1441 comments of K. S. Ernest (iFire) Lee

@losfair How I can help review the various MEND prs? They've been stuck here for a few months.

I don't mind reviewing a pr for it though.

When I last asked GDQuest our residential uiux person, he said that most people don't read the docs, and that putting it in the tooltips of Quaternion is probably the...

> aaronfranke — Today at 09:44 iFire I just checked in Blender using its Python scripting https://docs.blender.org/api/current/mathutils.html The Quaternion type follows the rule ij = k and ijk = -1...

Still pending @TokageItLab 's help on joint rule later also for XRHand.

I can confirm that `./build_compiler_rt.sh` is required to build.

I'm interested in testing this, but can you rebase? My mac keyboard is: ![image](https://github.com/godotengine/godot-docs/assets/32321/6982cc76-431c-4850-8f11-01063b430a1c)

Skinning is such a fundamental part of the core, that any change should be an extension unless it's for the next gltf version in my humble opinion. I do not...

@donmccurdy @hybridherbst Is there any way we can have blender write a extension to gltf so that down stream developers know that skeleton direction is not roundtripped. This causes animations...

https://github.com/iimachines/Maya2glTF/issues/67 @ziriax mentioned a way to decompose scaled objects.