Results 737 comments of emoose

@Hackjjang seems to be a new thing separate to NV VSR, neat. Needs edge canary to test it: https://www.microsoftedgeinsider.com/en-us/download/canary Enable it as the page says using the flag, and a...

531.41 seems to work for me, comparison of toggling the setting in NVCP and switching back to MPC: https://imgsli.com/MTY0ODMz, can still see a difference there. They might have changed what...

Try opening an admin command prompt (https://www.bleepingcomputer.com/tutorials/how-to-open-a-windows-11-command-prompt-as-administrator/) >To open Windows 11 Command Prompt with Administrator privileges, you need to open the Command Prompt in a certain way. >First, click the...

The code for it is included here, but isn't activated atm since I don't have anything to test with, and don't know anyone that does: https://github.com/emoose/VideoRenderer/blob/a684e0adff37fbdbe217db464df77beb0e8ca514/Source/D3D11VP.cpp#L435-L439 If you're willing to...

@Potmarigold the build at https://github.com/emoose/VideoRenderer/releases/tag/rtx-1.1 should try activating it if Intel card is detected, if you enable the `Show statistics` setting in the VideoRenderer properties it should display `Intel-VPE-requested` if...

The text does look a little sharper there, can't notice much else though, maybe text difference is because it's a slightly different frame. If you use CTRL+G it should give...

@fuchaohan what does the stats screen show for `Graph. Adapter` when running with ARC? Also are you testing the same video with them both?

@fuchaohan could you try with this build? [mpc-videorenderer-rtx1.1-4e2e160-allowHdrDisplays_A.zip](https://github.com/emoose/VideoRenderer/files/10873264/mpc-videorenderer-rtx1.1-4e2e160-allowHdrDisplays_A.zip), just removes the `!m_bHdrDisplayModeEnabled` check, was a little unsure about that, let me know if it helps at all.

@fuchaohan can you try the build at https://github.com/emoose/VideoRenderer/issues/5#issuecomment-1452590217, and see if "Intel-VPE" shows up in the overlay?

Looks like logs are only written in debug builds, haven't had any success building for debug though, getting to_wstring compile errors atm... (E: oh those are an easy fix, just...