Shane Freeder
Shane Freeder
that's the entire intent of that patch, not sure this is an "issue" as much as maybe it would be better configurable
I fail to understand the merit of being taken in the direction of a structure you can't actually access
such a use-case is niche, and so, IMHO, the best option there would be for a config option, no point forcing everybody else to take a hit as for a...
I've considered storing the thread pools per plugin in the past, but generally have been iffy about it as it creates some concerns over the performance vs just one pool...
Only debug which would make much sense here in terms of providing something actually useful would probably to have per plugin counters for what's currently executing in the pool, otherwise...
Having looked over such issues over the years, I literally do not see how this could happen, and the odd few that we did manage to isolate turned out to...
The fact that it triggers in a boat sounds like the actual bug here The player isn't moving, the vehicle that they're riding is, is the notation here
Question here is if this a soft depend issue, an issue with the graph stuff MD used, or the old fabled yaml bug where it shits itself after a point......
Theres been no progress afaik, and I'm not sure that there is anything for us *to do* here, not without just introducing another set of potential issues, etc The #...
I'm honestly not sure on introducing an inherent performance hit on API which already has its issues, and behavioural change, especially when the primary way of exposing this behaviour even...