Shane Freeder
Shane Freeder
3/4 of those are network issues, the first one is odd, maybe a mojang API derp?
This is an open source project with a long list of stuff to do; if somebody can provide stack traces towards where the damage comes from, that would be beneficial,...
This is inheriently unsafe imho, and really needs to be backed by a proper async player data system (and proper flow control for plugin devs to be able to safely...
This isn't really much of a "Do we wanna allow plugins to register "WhIsPeR and "WHISPER", that's 100% a stupid case for case sensitivity, this is pretty much purely a...
low priority at best
Yes, there was an earlier commit which tried to provide consistency between player and command execution in terms of how args work
I was going to try to rebase this but I had a brain fart, upstream also looks to have touched one or two of these
is this an issue with functions loading well before plugins and such or a command system issue, i wonder
nms.Main#178 That call is what loads the datapacks The big issue here is that this stuff is loaded weeeeelll before plugins and such are loaded
slapped an approval on the other PR, I'd forgotten I'd already given it a look over as for this one, 1) maintaining extra API which is just deprecated on day...