Disconnect3d

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Yup, but we have `u16` in the types list, added just for the sake of supporting Rust I believe: https://github.com/pwndbg/pwndbg/blob/dev/pwndbg/typeinfo.py#L51 but somehow, it is not detected it. That's why I...

I can confirm that missing debugging symbols is indeed the issue. This can be seen by building a rust binary with the following command: `rustc -g ./main.rs` and then debugging...

Most likely you can have a workaround by adding a file/symbol file with such symbols.

@laurentHYZ Using `rust-gdb` doesn't really solve the issue for me. Are you sure it did for you? One solution could be `set language c`, then getting all types from C,...

Can you provide a minimal working example of this so I can fix it once and for all?

Thanks, I can reproduce this and I get some workaround which isn't perfect yet but it can be found here in case u want to use it now: https://github.com/disconnect3d/pwndbg/tree/workaround-985 Due...

Related: https://sourceware.org/bugzilla/show_bug.cgi?id=29508

This has been fixed in #1079 The returned vmmap information is not ideal, but that's more or less what we get right away from GDB. (We may be able to...

Someone pointed out somewhere (might have been @bennofs on IRC?) that it is possible to use heap when one has libc compiled with debug symbols. @anthraxx I've reformatted your msg...

Maybe we should add a glibc-debug AUR package and add it as pwndbg and pwndbg-git dependency? What do you guys think? I don't have any experience in AUR packaging.