dflat2
dflat2
I'm using the regular macOS ClassiCube.net build.
Here's a sample of the timing values when looking at all the bots (there are about 80 bots in the FOV): ``` VB timing: 30418 us total, 562 us max...
On the latest commit ([f63018b05](https://github.com/UnknownShadow200/ClassiCube/commit/f63018b05a293fbdb5c73ed23b0b6b3d3935bbf7)): Without the change: 20 FPS for 80 bots in the field of view. With the change `_glBufferSubData` → `_glBufferData`: 120 FPS for the same amount...
I forgot to say that it happens in single player gem hunt, so I don't think it's related to server connectivity. Were you able to reproduce it?
If I'm not mistaken it's still happening on MBHaxe Ultra (v1.2.1). Restarting Sprawl 8 times freezes the game.