devlsh
devlsh
This definitely needs to be looked in to, if not prioritized, for the future of `nodegit` in Electron environments given how fast Electron releases are rolling out. With RC for...
@implausible Awesome! Great work guys :) Looking forward to a release!
@implausible Is there an issue/place to track the progress of the backport for node?
Hey @implausible - had some time so went to test this today, but noticed the alpha isn't published on NPM Also, Electron 11 has since been released - have there...
Also seem to have this issue starting today.
> Hi. > > Check if you have a reference to the package inside any page that is handled by the renderer. You cannot import nodegit in those source files,...
Any updates on this?
Would love a custom condition for those functions - would allow for things like elevation, especially useful for isometric games (E.g. can't go from tile -> tile if elevation is...
Not sure that'd work for my use-case unfortunately - elevation would depend on knowing both the current _and_ target tile to know if the elevation difference is too high :(
Putting this up-for-grabs for the time being - had too much going on with another product launch Will come back around to this if no-one picks it up when I'm...