deltanedas
deltanedas
> if they are on the correct slot and deactivate when they are not i think the **clothing** got equipped event accounts for this > Blood red magboots dont have...
> Does it work like this: Toggle magboots on (either verb or action) > Equip them and have the effect > Unequip them and no longer have the effect (They...
actually theres nothing wrong with cat ears now: https://github.com/space-wizards/space-station-14/assets/39013340/0378f4f5-dab2-4e40-9a9d-084b89a1c6cf
@AJCM-git pro review
sounds like a mispredict that never gets cleaned up, might be fixed in big refactor
> Allows ghosts to open all UIs by default. did you check if ghosts can use lathes and shit i dont think they explicitly check that you are a living...
wont fully fix it if it still works when partially used, but is a good thing anyways
if that forum suggestion of wielding being a passive thing when you have a free hand was implemented, pressing z would always cycle and there would be no unwield so...
a ~120mb replay took my entire systems memory and a lot of swap to load
reinforcements should still be urists imo, its iconic and besides if you are going to meta a reinforcement for being *bald* youll probably meta their names being AMERICA etc