David G Yu
David G Yu
After some additional testing it seems the essential difference here is PySide2 vs PySide6. PySide2 support is coming to an end (i.e. it's not available on PyPI for Python 3.11),...
The recommended workaround is to use an earlier version of Qt for Python, i.e. `PySide6 6.3.1` or `PySide2 5.15.2.1` as described above. Agree that this seems to be the same...
It looks like there is an issue with glDepthMask state in recent versions of PySide6 and that is the reason for the blank viewport. We've merged a fix internally that...
@dgovil There are some additional notes from internal code review that we want to address before merging the build script changes, but I think we can keep those associated with...
Marking this closed based on our testing as described above. Please open a new issue if this is still a problem for you. Thanks!
The default method of displaying subdivision surface meshes in Storm is limited as you point out, especially with respect to meshes with sharpened creases and other features. You can get...
@ben-arx Agree those tessellation artifacts are undesirable. There should be a fairly straightforward fix for that bug, we'll take a look. We haven't yet exposed any additional controls for adaptive...
I think you need to add ZLIB when building PTEX as well.
We'll need a signed Contributor License Agreement from you for this PR. Thanks!
Filed as internal issue #OSD-452