Dave Pagurek

Results 715 comments of Dave Pagurek

One more test case: the Coding Train sketch with `noStroke()` added, and using a filter shader to do the outlines. This gets me 60fps: https://editor.p5js.org/davepagurek/sketches/ZgKTL4Tmm

Sure thing! I'll try to explain the logs in the console and what's expected. In this sketch: https://editor.p5js.org/davepagurek/sketches/BQ2Lmicii If I click on the canvas to give it focus, and then...

I suspect it was introduced so that `keyPressed` only gets called right when the key is pressed. If you press and hold a key, it just gets called once. If...

Thanks @thejon07, feel free to open a PR implementing what was discussed above! Most p5 development is off of the `dev-2.0` branch now, which the 2.0 release will be made...

Ok sounds good, @thejon07 feel free to just work off of `main` for now then. @JagjeevanAK, @thejon07 has just volunteered, so we'll let them work on this one first.

`grunt yui:dev` starts a dev server and opens a local copy of the reference. If you change the URL of the local reference to just be the root, I believe...

We've had contributors work on Windows in the past! Let us know if you run into issues.

@thejon07 I think so. at least that's the current behaviour, so we can maintain that for now.

Hi @thejon07, apologies for having this issue be resolved by another PR. For future contributors who may not know, [our contributor guidelines](https://github.com/processing/p5.js/blob/main/contributor_docs/contributor_guidelines.md#introduction) say: > You should not "jump the queue"...

I think in p5.js, they use yuidoc to generate a json file with all the metadata, and then (in the 1.x main branch anyway) use Backbone.js to render that custom...