daniel080400

Results 21 comments of daniel080400

Changes made: 1. Resolve editor freeze on generating scene preview when renderer is set to Compatibility 2. Bring back progress bar when saving scenes 3. Enable SSAA and MSAA(8x) when...

Changes made: 1. Don't use 2D MSAA in scene previews when renderer is set to Compatibility 2. Respects project settings ```rendering/textures/canvas_textures/default_texture_filter``` and ```rendering/textures/canvas_textures/default_texture_repeat``` when generating 2d previews. 3. Clean up...

damn, accidentally merged the whole change from master, let me revert back

Good again. Sorry for the disturbance.

Changes made: 1. Rebase to master commit 215acd52e82f4c575abb715e25e54558deeef998 2. Account for nested tool scripts (scene with tool scripts inside a scene) while generating thumbnails: ``` // editor/plugins/editor_preview_plugins.cpp:903 bool EditorPackedScenePreviewPlugin::_remove_scripts_from_packed_scene(Ref pack)...

Changes made: 1. Fixed various bug since rebased to master at 215acd52e82f4c575abb715e25e54558deeef998 2. Fixed bug in ```EditorMaterialPreviewPlugin``` where material resources will be assigned to a incorrect thumbnail while using Forward+...

@KoBeWi > Tested with my project, I get spammed with errors: > Looks related to custom signals. Confirmed to only happen with custom signals that are connected via the "Node"...

@KoBeWi > I could try copying them to another project and see if the problem remains. I suspect it'll remain the same, if you have time, can you copy one...

> Sounds like the old cache should be invalidated somehow. Okay I'll do versioning for cache files (store a version=2 property), for now it just validates cache with scene file's...

Changes made in commit c8614c6: 1. Increment preview thumbnail metadata version to **2**, now old projects loaded after this PR will re-generate all thumbnails. 2. Fix error when generating previews...