Carsten Rudolph

Results 34 comments of Carsten Rudolph

> Hello. Were you able to compile and run the project successfully? I was able to compile but then when I run the program with offline data it just got...

Blocking for now, as we wait for SM 6.8 support in DXC to release (and preferably ship with Vulkan SDK). Implementing a workaround for instance indexing in DirectX backend would...

I've merged all upstream changes and did some final tests, however I keep this blocked until a new Vulkan SDK ships with a recent DXC binary supporting Shader Model 6.8.

The same applies to the D3D12 Agility SDK (see #95).

Blocked until [this compiler bug](https://developercommunity.visualstudio.com/t/__declspecdllexport-causes-error-C7500/10532158) is resolved.

Opened a tracking issue: #101.

Blocked until `std::generator` is available.

I can confirm that this issue is now fixed in the latest version, which also makes PR #94 obsolete. The problem in version 1.83 originated from the fact, that the...

As the readme says: > Latest stable tagged version is 1.83. Current master version is 1.84 WIP. The last stable version is 1.83, which is also used by the vcpkg...

This appears to be fixed (at least) in the current development branch, but you have to call `ImGuizmo::SetOrthographic(true);` before `BeginFrame`. I can't tell which commit fixed this, though.