Tyler Cloutier
Tyler Cloutier
I've also implemented https://github.com/cloutiertyler/swift-multibase as well.
@Xiaojing, did you end up having any luck with this?
@whyrusleeping @jbenet What is the status on this? I would like to add some swift-ipld implementations as well, if possible. IPLD.io looks great by the way!
@diasdavid My IPLD projects are based off of my Swift Multiformats repos. Should I merge them into Multiformats before moving over my Swift repos? Edit: I would need to be...
Awesome, thanks! I’ll message @NeoTeo to see if/how we can merge in my stuff.
I implemented the GLSL version in Unity if you'd like to see that code. The end result looks great and matches exactly with the GLSL version.

Here's a texture I created which is set up to show the most prominent artifacts I could find. They're only very subtle even still.
That is a great question. I was doing some performance tuning about a month ago and it was not excellent. However, I know the reasons why and it's definitely a...
I've now updated the Slack links to point to a slackin landing page which should allow you to sign up and be invited to the channel. Slack is not too...